11/30/2022 0 Comments Evasi0n 7 version 1.0.5![]() ![]() Pretty much every patch or hotfix breaks something else and its driving me nuts as I want to start a campaign. That said, they have some of the worst QA I've ever seen. EVASI0N 7 VERSION 1.0.5 UPDATEI have great respect for Pocus and the rest of the AGEOD team - I have CW1 & 2, PON, AJE - and I appreciate that they don't just drop a game and move on, but continue to update and tweak. I would try the 1.06 beta and see if the MC problem has been taken care of there, but that has a reported issue of the Union not being able to form Corps can use a cost of 0 in a given element subtype for depots and forts, means needing the presence without consumptionĬould anyone who has played a bit on 1.05+ point me in the direction of the most stable patch + hotfixes currently? From reading the AGEOD forums, it seems that 1.05 alone produces a timid AI, but I think there is some sort of military control issue with the hoxfix that fixed the AI issue.Console can reliably be put back at the forefront.Several decisions are now using better AI (scorch earth, etc.).Fix to a silent bug where some data were not updated correctly because of faster turn reloading.Fix to the crash happening on new turn.Various major optimizations, in average expect turns to be processed 50% faster than before!. ![]()
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